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Vampire the masquerade artifacts
Vampire the masquerade artifacts










vampire the masquerade artifacts vampire the masquerade artifacts

The most powerful blood players can find is that of other vampires, and diablerizing one's enemies allows the attacker to regain full health and an extra dot of available buffs. Buffs can be stacked and are based around the Temperament (Phlegmatic, Choleric, Melancholic and Sanguine.) Blood is essential: regular blood allows vampires to regenerate and heal, while special humans with specific auras grant one of three buff benefits: extremely fast health regeneration, melee damage or a rapid cooldown of the vampire's two active skills. Players also have a second vision that spans an area of 100 meters and allows them to identify blood sources - mostly people and the rare blood bag or blood syringe. There's both a weapon rarity system and an artifact system - at Alpha, the magic artifact was an orange-hued pair of boots that allowed players to double jump. Players have three weapon slots - two for ranged weapons and one for melee - and a fourth slot for armor, but accessing the inventory to equip on weapons felt a bit slow given the frantic rhythm of the game. On the surface, Bloodhunt is another third-person, zone-restricted Battle Royale, but the devil is in the details. RELATED: Vampire: The Masquerade - Blood Hunt Is NOT What We Need Mechanics One downside: the faces were all presets, and the body types were all of the slender but muscled variety (even for NPCs), but this is still an Alpha release. For instance, the Nosferatu's Prowler controls bats that reveal the enemies in their radius (linked to Animalism), an active invisibility skill (linked to Obfuscation), and the passive Blood Trail, which shows them damaged enemies.Īt Alpha, each Archetype came with its own fashion aesthetics and distinct animations, all of which were polished and very easy on the eye. Each clan had two classes, which in the game are called "Archetypes," consisting of the Brujah Brutes and Vandals, the Nosferatu Saboteurs and Prowlers, and the Toreador Sirens and Muses (this latter being equivalent to a Healer.)Įach Archetype starts the game with two active and one passive ability based on the lore of Vampire: The Masquerade. Bloodhunt's Alpha features three classic clans: the mighty Brujah, the seductive Toreador and the sneaky Nosferatu, with the Ventrue announced as coming to the game next.












Vampire the masquerade artifacts